Python for Software Design is a concise introduction to software design using the Python programming language.
The software, communications and electronics markets are among the most innovative and competitive industries in the world. Robust competition means that developers and manufacturers of software, mobile phones, gaming devices, computers, digital cameras and other consumer electronics and appliances must leverage their IP rights to sustain competitive advantage. However, this can be difficult, as much innovation takes place at the intersection of patent, design and copyright law; and although much law is harmonised, there are still significant national variations both in law and in practice. Intellectual Property in Electronics and Software is a new title designed to provide practical guidance on the IP issues affecting companies working in this area. A unique compendium, it addresses the key issues of IP law in the major jurisdictions worldwide where software and electronics are developed and sold as they impact on software and electronics companies. Topics covered include the challenges of obtaining protection; software protection and the limits of patentability; patent strategy, including approaches to patent drafting to maximise protection; standards setting and reasonable and non-discriminatory licensing; open source software; and other forms of protection such as unfair competition and design rights. Written by a team of leading specialists in IP law, the book will serve as an invaluable guide to navigating the complex and overlapping rights which protect innovation in this field.
<b>Praise from the Reviewers:</b> <p> "The practicality of the subject in a real-world situation distinguishes this book from others available on the market."<br> —<b>Professor Behrouz Far</b>, University of Calgary <p> "This book could replace the computer organization texts now in use that every CS and CpE student must take. . . . It is much needed, well written, and thoughtful."<br> —<b>Professor Larry Bernstein</b>, Stevens Institute of Technology <p> <b>A distinctive, educational text onsoftware performance and scalability</b> <p> This is the first book to take a quantitative approach to the subject of software performance and scalability. It brings together three unique perspectives to demonstrate how your products can be optimized and tuned for the best possible performance and scalability: <ul> <li> <div><b>The Basics</b>—introduces the computer hardware and software architectures that predetermine the performance and scalability of a software product as well as the principles of measuring the performance and scalability of a software product</div> <li> <div><b>Queuing Theory</b>—helps you learn the performance laws and queuing models for interpreting the underlying physics behind software performance and scalability, supplemented with ready-to-apply techniques for improving the performance and scalability of a software system</div> <li> <div><b>API Profiling</b>—shows you how to design more efficient algorithms and achieve optimized performance and scalability, aided by adopting an API profiling framework (perfBasic) built on the concept of a performance map for drilling down performance root causes at the API level</div> </ul> <p> <i>Software Performance and Scalability</i> gives you a specialized skill set that will enable you to design and build performance into your products with immediate, measurable improvements. Complemented with real-world case studies, it is an indispensable resource for software developers, quality and performance assurance engineers, architects, and managers. It is anideal text for university courses related to computer and software performance evaluation and can also be used to supplement a course in computer organization or in queuing theory for upper-division and graduate computer science students. <p>
Organized Human Activity and Its Support by Computer proposes an answer to the question: what are computers for?
Some people make music, some make art, some make buildings and some make food. I make software. There has always been a grey area around what a software engineer does, what makes them so special, why do they get paid so much, why do they work so late? This book may not provide answers to all your questions but will help you take a peek into the life of a software engineer.
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